The effects of technology on the gaming industry
What’s the moment you’d define as gaming’s huge technological leap? Was it back in 2007 when Steve Jobs debuted his MP3, Internet device and phone? After all the iPhone absolutely revolutionised the way we communicate, entertain ourselves, listen to music and play games. Or maybe it was when Nintendo came up with the 3DS – a portable gaming device that allows you to play in full stereoscopic 3D without wearing glasses? That’s the future right there! Except it came out in 2009.
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